Sandbox

This page is for you to test out some of the API calls for our example game.

Play around and edit the code inline!

var leaderboard = new Clay.Leaderboard( { id: 1 } ); var options = { // Try these out // html: "<strong>Hi</strong>", // recent: 3600, // limit: 5, // showPersonal: true, // cumulative: false, // tabs: [{ id: 2 }] }; leaderboard.show( options, function(response) { console.log( response ); } ); var leaderboard = new Clay.Leaderboard( { id: 1 } ); leaderboard.post( { score: 50 }, function(response) { console.log( response ); } ); var options = { size: '125x125', position: { left: '50%', top: 100, reference: 'center' } }; window.advertisement = new Clay.Advertisement( options ); // Comment the above line, uncomment below, and run again this to hide the ad // advertisement.hide() var achievement = new Clay.Achievement( { id: 1 } ); // This will grant you an achievement if you don't already have it achievement.award( function(response) { console.log( response ); } ); var pay = new Clay.Payment(); var handler = function() { pay.checkout( function( response ) { // Responses regarding payment console.log( response ); // Boolean, if the payment was approved right away or not console.log( response.completed ); // The items they ended up purchasing - this could be different than the // items you pass since they can optionally remove items console.log( response.itemIds ); } ); }; pay.addItem( { id: 3 }, handler ); Clay.Player.grantItem( { id: 1 }, function(response) { console.log( response); } ); Clay.Facebook.post( { message: 'This is a test message from clay.io', editable: true }, function(obj) { console.log( obj ); } ); Clay.Twitter.post( { message: 'Test tweet from clay.io', editable: true }, function( response ) { console.log( response ); } ); Clay.Stream.post( { message: 'Test from API', editable: true }, function( response ) { console.log( response ); } ); Clay.Ratings(); // Draw in the box below, then demo this new Clay.Screenshot(); Clay.Player.fetchItems( function( response ) { // Array of items this user has console.log( response ); } ); if( Clay.Player.hasInstalled() ) console.log( 'You have installed this game' ); else console.log( 'You have not installed this game' ); Clay.Player.purchaseGame( function( response ) { // Called once purchase goes through console.log( response ); } ); var quantity = 1; // Say, if you want to log 1 press of a certain button Clay.Stats.logStat( { name: 'custom-name', quantity: quantity } ); var rooms = new Clay.Rooms( function( response ) { console.log( response ); } ); rooms.show(); // Open in another tab and join new Clay.Suggestions(); Clay.Player.saveUserData( 'test', {a: 'okay'}, function(response) { console.log( response ); } ); Clay.Player.fetchUserData( 'test', function(response) { console.log( response ); } ); Clay.Facebook.invite( { caption: "Check out Clay.io" // optional } ); // Displays all achievements available for a game, and whether or not they have been earned Clay.Achievement.showAll();

Provide Feedback

We take customer support, and the quality of our developer tools and documentation very seriously. We want to hear how you think we can improve our documentation! Let us know if anything is missing, or unclear on this documentation page, and we'll get that fixed!

1406121369