Dynamic Game Links

As I mentioned in my Building Games *for* HTML5, Not with HTML5¬†article, we really want to see developers building for HTML5 and all it offers. One of the opportunities I mentioned in the article is creating more dynamic links for your games – links that have data associated with them, or even high score challenges or multiplayer rooms. Of course, we have to back up what we want to see…

Building Games *for* HTML5, Not with HTML5

In the thousands of HTML5 games I’ve seen and played, the biggest downer is that so many are just using “HTML5″ as an alternative way to create either “mobile” or “Flash” games. The problem with that approach is HTML5 is neither Flash nor a native mobile language. Building a game with HTML5 just to put it in the iOS and Android app stores is pointless, you’re going to have a…

Preroll Advertisements in the API, New Social Sharing Option

Preroll Advertisements We’ve had preroll advertisements (ads the show before the game can be played) for a few months on the marketplace, and they have now made their way into the API. Developers have the option to easily implement a preroll advertisement and specify various options like the duration, time until “Skip” is available, preroll type, and can even update the progress bar themselves based on the game asset loading…