Preroll Advertisements in the API, New Social Sharing Option

Preroll Advertisements We’ve had preroll advertisements (ads the show before the game can be played) for a few months on the marketplace, and they have now made their way into the API. Developers have the option to easily implement a preroll advertisement and specify various options like the duration, time until “Skip” is available, preroll type, and can even update the progress bar themselves based on the game asset loading…

New Distribution Channel: The Amazon Appstore

One of the great things about developing games with HTML5 is there are so many marketplaces and app stores that accept HTML5-based games. The latest major player to start working with Web Apps is the Amazon Appstore on Kindle and Android. As with most other marketplaces and app stores, the Amazon Appstore has a manifest file (and accompanying forms) for adding applications. Unfortunately for developers, there is no standard manifest file…

js13kGames: Round 2

One year ago today, js13kGames kicked off its first annual game development competition. When it ended a month later, there were 61 fantastic entries, and one winner, SpacePi by Jack Rugile. Andrzej Mazur is back with round 2 this year, and the competition looks to be even bigger than last year – after all, it is 2013! The rules are simple, you have 13kb of code and assets (compressed in a zip…